I'm creating a city scene and a plaza is surrounded on all four sides by
skyscrapers. These are mostly tinned glass and so reflect a lot.
My problem is that my scene is taking years to render because of all the
reflections .. the light is bouncing down the streets from building to
building!
Now, when I look at skyscrapers in my RL city, this doesn't happen ..
everything just appears darkish unless the sky is actually reflecting on it.
How do I get this to happen in POVRay?
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